Unfortunately no, there currently is no modding for console RoR2. If you still run into issues, verify that everyone has the exact same installed mods, including versions. How do I use this in multiplayer?Īs with all custom characters, everyone must have the mod installed. If your ammo type has a 2.0x multiplier, that attack would be multiplied by 2.0, and deal 1000% damage. So, for example, say an attack from your primary would deal 500% damage. What does '1.0x' mean?Īny skill with that type of notation in its description means that a multiplier is being layered on top of another skill, usually your primary. With that said, if you still feel the character is too weak relative to that standard please let me know. Please keep in mind that my balance target is, and will always be, default loadout Commando at the start of early access. This is also noticeable in vanilla with characters like Loader. You mean fire/ice rings right? Unfortunately the rings are such powerful items for characters like sniper that the experience can feel extremely binary between runs where you have them and runs where you don't. ![]() I add them a few at a time because they take quite a bit of trial and error, so not all items are displayed yet. It is planned to be an equipment item instead of a skill, because the concept simply is not viable for a character ability. Nou Will there be alternate colors for classic? Have you tried clicking on the classic skin? (It is the last one on the row) Why isn't classic the default? FAQ This model doesn't fit the game's art style. See the in game descriptions, maintaining two copies of all the information tends to just result in a mess of conflicting information. They excel at taking down bosses and high priority targets but struggle against larger groups of weak enemies. Sniper is a long ranged, single-target dps that incorperates some elements of an assassin to stay alive.
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